AI Conferences and Tech Trade Shows
Performance design for AI conferences, tech trade shows, and developer summits where the audience is technical, the brand identity is AI-fluent, and the sponsor moment needs to align with the technology story. Productions support sponsor activations and product launches across the AI conference and tech trade show circuit, including events like AWS re:Invent, Adobe Summit, Google Cloud Next, Ai4, and CES, with choreography developed around the booth, stage, or activation footprint of each event.
Immersive Venues and Tech-Driven Attractions
Performance integration for immersive venues and tech-driven attractions where live performance lives inside a technology-enabled environment. Productions support venue producers, attraction designers, and brand experience teams building work at Sphere, AREA15, Illuminarium, Fontainebleau, Universal Horror Unleashed, and the broader landscape of Las Vegas immersive entertainment. Choreography is developed around the technical environment, audience flow, and digital output systems of each venue.
Game Cinematics and Gameplay Animation
Performance capture for video game character cutscenes, gameplay animation cycles, and in-engine cinematic sequences. Productions deliver clean movement data ready for animation pipeline ingestion, with choreography designed to read on digital characters operating inside real-time engines. The team directs performers for combat sequences, locomotion sets, narrative cinematics, and signature character beats that establish identity for playable and non-playable characters.
Animated Film and Broadcast Graphics
Motion capture choreography for animated film, episodic animated content, and broadcast-quality CGI sequences. Performance capture sessions feed character animation, crowd simulation reference, and stylized motion design for animation studios and broadcast graphics teams. Choreography is built around the visual language of the final animated output, whether the destination is photo-real character work, stylized animation, or hybrid live-action and animated production.
Virtual Production and LED Volume Work
Performance design for virtual production environments, in-camera VFX work, and LED volume stages where performers operate inside real-time rendered backgrounds. Choreography is developed for the camera angles, lighting conditions, and digital set requirements of the volume, with movement timed to the rendered environment. Industry standards for real-time graphics and virtual production are defined by organizations like SIGGRAPH, and capture sessions are structured to meet those production benchmarks.
Branded Digital Content and Virtual Characters
Mocap performance direction for brand-owned digital characters, virtual influencers, metaverse activations, and branded virtual experiences. Choreography supports brands building proprietary digital character systems for marketing campaigns, social platform content, interactive activations, and long-form virtual character development. Performance capture is staged around the brand voice, character design constraints, and platform output specifications of the digital property.
XR, AR, and Mixed Reality Productions
Performance capture for extended reality, augmented reality, and mixed reality productions where digital character output is rendered in real time alongside physical environments. Capture sessions are choreographed for the spatial requirements, tracking constraints, and audience-facing display formats of the XR pipeline. Productions support XR developers, immersive media companies, and technology brands deploying interactive character experiences across consumer and enterprise platforms.
AI Training Data and Movement Libraries
Choreographed performance capture for AI motion generation systems, machine learning training datasets, and curated movement libraries. Capture sessions are designed around the data structure, labeling conventions, and movement variety requirements of AI movement systems, with creative direction ensuring the source data reflects intentional human performance. Productions support AI research teams, generative motion platforms, and development teams building AI-powered character animation tools.